9780071774352-0071774351-Big Book of Virtual Teambuilding Games: Quick, Effective Activities to Build Communication, Trust and Collaboration from Anywhere! (Big Book Series)

Big Book of Virtual Teambuilding Games: Quick, Effective Activities to Build Communication, Trust and Collaboration from Anywhere! (Big Book Series)

ISBN-13: 9780071774352
ISBN-10: 0071774351
Edition: 1
Author: Mary Scannell
Publication date: 2011
Publisher: McGraw Hill
Format: Paperback 256 pages
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Book details

ISBN-13: 9780071774352
ISBN-10: 0071774351
Edition: 1
Author: Mary Scannell
Publication date: 2011
Publisher: McGraw Hill
Format: Paperback 256 pages

Summary

Big Book of Virtual Teambuilding Games: Quick, Effective Activities to Build Communication, Trust and Collaboration from Anywhere! (Big Book Series) (ISBN-13: 9780071774352 and ISBN-10: 0071774351), written by authors Mary Scannell, was published by McGraw Hill in 2011. With an overall rating of 3.9 stars, it's a notable title among other Management (Management & Leadership, Training, Business Skills, Human Resources & Personnel Management, Human Resources) books. You can easily purchase or rent Big Book of Virtual Teambuilding Games: Quick, Effective Activities to Build Communication, Trust and Collaboration from Anywhere! (Big Book Series) (Paperback) from BooksRun, along with many other new and used Management books and textbooks. And, if you're looking to sell your copy, our current buyback offer is $0.55.

Description

Get remote team members to interact as if they’re in the same room!

Whether you’re videoconferencing with team members across the world or e-mailing a colleague sitting ten feet away, the truth is evident: technology has permanently altered the way we communicate. The virtual workplace can facilitate quicker decision making and reduced overhead. But the lack of face-to-face interaction can also impede trust, innovation, and creativity among team members.

The Big Book of Virtual Team-Building Games is packed with games and activities for developing productive virtual teams across all digital platforms, including e-mail, mobile devices, web-based conferencing tools, and social media sites such as Facebook, Twitter, and Skype.

The Big Book of Virtual Team-Building Games helps you:

  • Build a greater sense of community and reduce conflict
  • Increase levels of engagement
  • Get the most out of more-introverted team members
  • Boost team members’ productivity

Make sure that the only thing separating your people is distance. The Big Book of Virtual Team-Building Games is just the tool you need to develop trusting relationships, foster clear communication, and use technology to enhance the team’s connections.

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