9781484234372-1484234375-Programming LEGO® EV3 My Blocks: Teaching Concepts and Preparing for FLL® Competition (Technology in Action)

Programming LEGO® EV3 My Blocks: Teaching Concepts and Preparing for FLL® Competition (Technology in Action)

ISBN-13: 9781484234372
ISBN-10: 1484234375
Edition: 1st ed.
Author: Harding, Gene
Publication date: 2018
Publisher: Apress
Format: Paperback 155 pages
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Book details

ISBN-13: 9781484234372
ISBN-10: 1484234375
Edition: 1st ed.
Author: Harding, Gene
Publication date: 2018
Publisher: Apress
Format: Paperback 155 pages

Summary

Acknowledged authors Harding, Gene wrote Programming LEGO® EV3 My Blocks: Teaching Concepts and Preparing for FLL® Competition (Technology in Action) comprising 155 pages back in 2018. Textbook and eTextbook are published under ISBN 1484234375 and 9781484234372. Since then Programming LEGO® EV3 My Blocks: Teaching Concepts and Preparing for FLL® Competition (Technology in Action) textbook was available to sell back to BooksRun online for the top buyback price of $ 0.30 or rent at the marketplace.

Description

Program Lego® My Blocks to accurately perform navigation functions on competition mats, such as moving forward and backward quickly and precisely, turning, following walls, and following lines. This book features extensive illustrations help to bring each step and concept to life so that you can easily follow along.

You'll start by moving your creations forward and backward accurate distances while maintaining directional accuracy. You'll then build My Blocks to turn left and right at precise angles. After that you’re creations will be ready to find, follow, and otherwise use lines on the mat to improve navigation accuracy. Finally, you'll delve into using game board border walls to navigate and advanced topics, such as handoffs at speed and accelerating/decelerating to enable higher speed while maintaining navigation accuracy.

This book addresses EV3 programming in the specific context of FLL® competition. With Programming Lego® EV3 My Blocks, you will be game-ready to manage the season, prepare for competition, and compete!

What You'll Learn

  • Construct and use My Blocks to improve robot performance in the FLL® Robot Game
  • Develop basic programming skills, including feedback, troubleshooting techniques, and unit conversion
  • Comment programs appropriately to note errors and consistency
Who This Book Is For The book is targeted at the many FLL® coaches, mentors, and students who need help with programming the EV3, as well as the students they coach. A secondary audience is teachers who want to use the EV3 to teach programming concepts.
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