9781138363052-1138363057-Understanding Video Games

Understanding Video Games

ISBN-13: 9781138363052
ISBN-10: 1138363057
Edition: 4
Author: Simon Egenfeldt-Nielsen, Jonas Heide Smith, Susana Pajares Tosca
Publication date: 2019
Publisher: Routledge
Format: Paperback 400 pages
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ISBN-13: 9781138363052
ISBN-10: 1138363057
Edition: 4
Author: Simon Egenfeldt-Nielsen, Jonas Heide Smith, Susana Pajares Tosca
Publication date: 2019
Publisher: Routledge
Format: Paperback 400 pages

Summary

Understanding Video Games (ISBN-13: 9781138363052 and ISBN-10: 1138363057), written by authors Simon Egenfeldt-Nielsen, Jonas Heide Smith, Susana Pajares Tosca, was published by Routledge in 2019. With an overall rating of 3.7 stars, it's a notable title among other Graphics & Design (Graphics & Multimedia, Programming, Communication & Media Studies, Social Sciences) books. You can easily purchase or rent Understanding Video Games (Paperback) from BooksRun, along with many other new and used Graphics & Design books and textbooks. And, if you're looking to sell your copy, our current buyback offer is $3.97.

Description

From Pong to virtual reality, Understanding Video Games, 4th Edition, takes video game studies into the next decade of the twenty-first century, highlighting changes in the area, including mobile, social, and casual gaming.

In this new edition of the pioneering text, students learn to assess the major theories used to analyze games, such as ludology and narratology, and gain familiarity with the commercial and organizational aspects of the game industry. Drawing from historical and contemporary examples, the student-friendly text also explores the aesthetics of games, evaluates the cultural position of video games, and considers the potential effects of both violent and "serious" games.

Extensively illustrated and featuring discussion questions, a glossary of key terms, and a detailed video game history timeline, this new edition is an indispensable resource for students, scholars, and teachers interested in examining the ways video games continue to reshape entertainment and society.

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