Sell, buy or rent Kelvin Sung textbooks

Build Your Own 2D Game Engine and Create Great Web Games: Using HTML5, JavaScript, and WebGL2

by Kelvin Sung, Jebediah Pavleas, Matthew Munson, Jason Pace
ISBN-13: 9781484273760
ISBN-10: 1484273761
Edition: 2nd ed.
Publication date: 2021
Publisher: Apress
Format: Paperback 764 pages

Basic Math for Game Development with Unity 3D: A Beginner's Guide to Mathematical Foundations

by Kelvin Sung, Gregory Smith
ISBN-13: 9781484298848
ISBN-10: 1484298845
Edition: 2nd ed.
Publication date: 2023
Publisher: Apress
Format: Paperback 464 pages

Basic Math for Game Development with Unity 3D: A Beginner's Guide to Mathematical Foundations

by Kelvin Sung
ISBN-13: 9781484254424
ISBN-10: 1484254422
Edition: 1st ed.
Publication date: 2019
Publisher: Apress
Format: Paperback 421 pages

Build your own 2D Game Engine and Create Great Web Games: Using HTML5, JavaScript, and WebGL

by Kelvin Sung
ISBN-13: 9781484209530
ISBN-10: 1484209532
Edition: 1st ed.
Publication date: 2015
Publisher: Apress
Format: Paperback 491 pages

Learn 2D Game Development with C#: For iOS, Android, Windows Phone, Playstation Mobile and More (Expert's Voice in Game Development)

by Jebediah Pavleas, Jack Keng-Wei Chang, Kelvin Sung, Rob Zhu
ISBN-13: 9781430266044
ISBN-10: 143026604X
Edition: 1st ed.
Publication date: 2013
Publisher: Apress
Format: Paperback 310 pages

Essentials of Interactive Computer Graphics: Concepts and Implementation

by Kelvin Sung, Peter Shirley, Steven Baer
ISBN-13: 9781568812571
ISBN-10: 1568812574
Edition: 1
Publication date: 2008
Publisher: A K Peters/CRC Press
Format: Hardcover 568 pages

Building a 2D Game Physics Engine: Using HTML5 and JavaScript

by Michael Tanaya, Huaming Chen, Jebediah Pavleas, Kelvin Sung
ISBN-13: 9781484225820
ISBN-10: 1484225821
Edition: 1st ed.
Publication date: 2017
Publisher: Apress
Format: Paperback 134 pages