Sell, buy or rent Kelvin Sung textbooks
Build Your Own 2D Game Engine and Create Great Web Games: Using HTML5, JavaScript, and WebGL2
by
Kelvin Sung, Jebediah Pavleas, Matthew Munson, Jason Pace
ISBN-13: 9781484273760
ISBN-10: 1484273761
Edition: 2nd ed.
Publication date: 2021
Publisher:
Apress
Format:
Paperback
764 pages
Basic Math for Game Development with Unity 3D: A Beginner's Guide to Mathematical Foundations
by
Kelvin Sung, Gregory Smith
ISBN-13: 9781484298848
ISBN-10: 1484298845
Edition: 2nd ed.
Publication date: 2023
Publisher:
Apress
Format:
Paperback
464 pages
Basic Math for Game Development with Unity 3D: A Beginner's Guide to Mathematical Foundations
by
Kelvin Sung
ISBN-13: 9781484254424
ISBN-10: 1484254422
Edition: 1st ed.
Publication date: 2019
Publisher:
Apress
Format:
Paperback
421 pages
Build your own 2D Game Engine and Create Great Web Games: Using HTML5, JavaScript, and WebGL
by
Kelvin Sung
ISBN-13: 9781484209530
ISBN-10: 1484209532
Edition: 1st ed.
Publication date: 2015
Publisher:
Apress
Format:
Paperback
491 pages
Learn 2D Game Development with C#: For iOS, Android, Windows Phone, Playstation Mobile and More (Expert's Voice in Game Development)
by
Jebediah Pavleas, Jack Keng-Wei Chang, Kelvin Sung, Rob Zhu
ISBN-13: 9781430266044
ISBN-10: 143026604X
Edition: 1st ed.
Publication date: 2013
Publisher:
Apress
Format:
Paperback
310 pages
Essentials of Interactive Computer Graphics: Concepts and Implementation
by
Kelvin Sung, Peter Shirley, Steven Baer
ISBN-13: 9781568812571
ISBN-10: 1568812574
Edition: 1
Publication date: 2008
Publisher:
A K Peters/CRC Press
Format:
Hardcover
568 pages
Building a 2D Game Physics Engine: Using HTML5 and JavaScript
by
Michael Tanaya, Huaming Chen, Jebediah Pavleas, Kelvin Sung
ISBN-13: 9781484225820
ISBN-10: 1484225821
Edition: 1st ed.
Publication date: 2017
Publisher:
Apress
Format:
Paperback
134 pages