9783030240936-3030240932-Introduction to Software Design with Java

Introduction to Software Design with Java

ISBN-13: 9783030240936
ISBN-10: 3030240932
Edition: 1st ed. 2019
Author: Robillard, Martin P.
Publication date: 2019
Publisher: Springer
Format: Paperback 309 pages
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Book details

ISBN-13: 9783030240936
ISBN-10: 3030240932
Edition: 1st ed. 2019
Author: Robillard, Martin P.
Publication date: 2019
Publisher: Springer
Format: Paperback 309 pages

Summary

Acknowledged authors Robillard, Martin P. wrote Introduction to Software Design with Java comprising 309 pages back in 2019. Textbook and eTextbook are published under ISBN 3030240932 and 9783030240936. Since then Introduction to Software Design with Java textbook was available to sell back to BooksRun online for the top buyback price or rent at the marketplace.

Description

This textbook provides an in-depth introduction to software design, with a focus on object-oriented design, and using the Java programming language. Its goal is to help readers learn software design by discovering the experience of the design process. To this end, a narrative is used that introduces each element of design know-how in context, and explores alternative solutions in that context. The narrative is supported by hundreds of code fragments and design diagrams.
The first chapter is a general introduction to software design. The subsequent chapters cover design concepts and techniques, which are presented as a continuous narrative anchored in specific design problems. The design concepts and techniques covered include effective use of types and interfaces, encapsulation, composition, inheritance, design patterns, unit testing, and many more. A major emphasis is placed on coding and experimentation as a necessary complement to reading the text. To support this aspect of the learning process, a companion website with practice problems is provided, and three sample applications that capture numerous design decisions are included. Guidance on these sample applications is provided in a section called “Code Exploration” at the end of each chapter. Although the Java language is used as a means of conveying design-related ideas, the book’s main goal is to address concepts and techniques that are applicable in a host of technologies.
This book is intended for readers who have a minimum of programming experience and want to move from writing small programs and scripts to tackling the development of larger systems. This audience naturally includes students in university-level computer science and software engineering programs. As the prerequisites to specific computing concepts are kept to a minimum, the content is also accessible to programmers without a primary training in computing. In a similar vein, understanding the code fragments requires only a minimal grasp of the language, such as would be taught in an introductory programming course.

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