9781600374470-1600374476-The Game Inventor's Guidebook: How to Invent and Sell Board Games, Card Games, Role-Playing Games, & Everything in Between!

The Game Inventor's Guidebook: How to Invent and Sell Board Games, Card Games, Role-Playing Games, & Everything in Between!

ISBN-13: 9781600374470
ISBN-10: 1600374476
Edition: Illustrated
Author: Tinsman, Brian
Publication date: 2008
Publisher: Morgan James Publishing
Format: Paperback 263 pages
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Book details

ISBN-13: 9781600374470
ISBN-10: 1600374476
Edition: Illustrated
Author: Tinsman, Brian
Publication date: 2008
Publisher: Morgan James Publishing
Format: Paperback 263 pages

Summary

Acknowledged authors Tinsman, Brian wrote The Game Inventor's Guidebook: How to Invent and Sell Board Games, Card Games, Role-Playing Games, & Everything in Between! comprising 263 pages back in 2008. Textbook and eTextbook are published under ISBN 1600374476 and 9781600374470. Since then The Game Inventor's Guidebook: How to Invent and Sell Board Games, Card Games, Role-Playing Games, & Everything in Between! textbook was available to sell back to BooksRun online for the top buyback price or rent at the marketplace.

Description

The definitive guide for anyone with a game idea who wants to know how to get it published from a Game Design Manager at Wizards of the Coast, the world's largest tabletop hobby game company. Do you have an idea for a board game, card game, role-playing game or tabletop game? Have you ever wondered how to get it published? For many years Brian Tinsman reviewed new game submissions for Hasbro, the largest game company in the US. With The Game Inventor's Guidebook: How to Invent and Sell Board Games, Card Games, Role-playing Games & Everything in Between! he presents the only book that lays out step-by-step advice, guidelines and instructions for getting a new game from idea to retail shelf.

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