3D Math Primer for Graphics and Game Development

3.5
ISBN-13: 9781568817231
ISBN-10: 1568817231
Edition: 2
Author: Fletcher Dunn, Ian Parberry
Publication date: 2011
Publisher: A K Peters/CRC Press
Format: Hardcover 846 pages
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Book details

ISBN-13: 9781568817231
ISBN-10: 1568817231
Edition: 2
Author: Fletcher Dunn, Ian Parberry
Publication date: 2011
Publisher: A K Peters/CRC Press
Format: Hardcover 846 pages

Summary

Acknowledged authors Fletcher Dunn , Ian Parberry wrote 3D Math Primer for Graphics and Game Development comprising 846 pages back in 2011. Textbook and eTextbook are published under ISBN 1568817231 and 9781568817231. Since then 3D Math Primer for Graphics and Game Development textbook received total rating of 3.5 stars and was available to sell back to BooksRun online for the top buyback price of $ 33.64 or rent at the marketplace.

Description

This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.

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