9781491954089-1491954086-Prototyping for Designers: Developing the Best Digital and Physical Products

Prototyping for Designers: Developing the Best Digital and Physical Products

ISBN-13: 9781491954089
ISBN-10: 1491954086
Edition: 1
Author: McElroy, Kathryn
Publication date: 2017
Publisher: O'Reilly Media
Format: Paperback 326 pages
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Book details

ISBN-13: 9781491954089
ISBN-10: 1491954086
Edition: 1
Author: McElroy, Kathryn
Publication date: 2017
Publisher: O'Reilly Media
Format: Paperback 326 pages

Summary

Acknowledged authors McElroy, Kathryn wrote Prototyping for Designers: Developing the Best Digital and Physical Products comprising 326 pages back in 2017. Textbook and eTextbook are published under ISBN 1491954086 and 9781491954089. Since then Prototyping for Designers: Developing the Best Digital and Physical Products textbook was available to sell back to BooksRun online for the top buyback price of $ 2.41 or rent at the marketplace.

Description

Prototyping and user testing is the best way to create successful products, but many designers skip this important step and use gut instinct instead. By explaining the goals and methodologies behind prototyping—and demonstrating how to prototype for both physical and digital products—this practical guide helps beginning and intermediate designers become more comfortable with creating and testing prototypes early and often in the process.

Author Kathryn McElroy explains various prototyping methods, from fast and dirty to high fidelity and refined, and reveals ways to test your prototypes with users. You’ll gain valuable insights for improving your product, whether it’s a smartphone app or a new electronic gadget.

  • Learn similarities and differences between prototyping for physical and digital products
  • Know what fidelity level is needed for different prototypes
  • Get best practices for prototyping in a variety of mediums, and choose which prototyping software or components to use
  • Learn electronics prototyping basics and resources for getting started
  • Write basic pseudocode and translate it into usable code for Arduino
  • Conduct user tests to gain insights from prototypes
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