9781484236024-1484236025-Design Patterns in Modern C++: Reusable Approaches for Object-Oriented Software Design

Design Patterns in Modern C++: Reusable Approaches for Object-Oriented Software Design

ISBN-13: 9781484236024
ISBN-10: 1484236025
Edition: 1st ed.
Author: Dmitri Nesteruk
Publication date: 2018
Publisher: Apress
Format: Paperback 327 pages
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Book details

ISBN-13: 9781484236024
ISBN-10: 1484236025
Edition: 1st ed.
Author: Dmitri Nesteruk
Publication date: 2018
Publisher: Apress
Format: Paperback 327 pages

Summary

Design Patterns in Modern C++: Reusable Approaches for Object-Oriented Software Design (ISBN-13: 9781484236024 and ISBN-10: 1484236025), written by authors Dmitri Nesteruk, was published by Apress in 2018. With an overall rating of 3.6 stars, it's a notable title among other Software Design, Testing & Engineering (Programming) books. You can easily purchase or rent Design Patterns in Modern C++: Reusable Approaches for Object-Oriented Software Design (Paperback) from BooksRun, along with many other new and used Software Design, Testing & Engineering books and textbooks. And, if you're looking to sell your copy, our current buyback offer is $4.68.

Description

Apply modern C++17 to the implementations of classic design patterns. As well as covering traditional design patterns, this book fleshes out new patterns and approaches that will be useful to C++ developers. The author presents concepts as a fun investigation of how problems can be solved in different ways, along the way using varying degrees of technical sophistication and explaining different sorts of trade-offs.
Design Patterns in Modern C++ also provides a technology demo for modern C++, showcasing how some of its latest features (e.g., coroutines) make difficult problems a lot easier to solve. The examples in this book are all suitable for putting into production, with only a few simplifications made in order to aid readability.
What You Will Learn

  • Apply design patterns to modern C++ programming
  • Use creational patterns of builder, factories, prototype and singleton
  • Implement structural patterns such as adapter, bridge, decorator, facade and more
  • Work with the behavioral patterns such as chain of responsibility, command, iterator, mediator and more
  • Apply functional design patterns such as Monad and more
Who This Book Is For
Those with at least some prior programming experience, especially in C++.
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