9781484229095-1484229096-Pro HTML5 Games: Learn to Build your Own Games using HTML5 and JavaScript

Pro HTML5 Games: Learn to Build your Own Games using HTML5 and JavaScript

ISBN-13: 9781484229095
ISBN-10: 1484229096
Edition: 2nd ed.
Author: Shankar, Aditya Ravi
Publication date: 2017
Publisher: Apress
Format: Paperback 441 pages
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Book details

ISBN-13: 9781484229095
ISBN-10: 1484229096
Edition: 2nd ed.
Author: Shankar, Aditya Ravi
Publication date: 2017
Publisher: Apress
Format: Paperback 441 pages

Summary

Acknowledged authors Shankar, Aditya Ravi wrote Pro HTML5 Games: Learn to Build your Own Games using HTML5 and JavaScript comprising 441 pages back in 2017. Textbook and eTextbook are published under ISBN 1484229096 and 9781484229095. Since then Pro HTML5 Games: Learn to Build your Own Games using HTML5 and JavaScript textbook was available to sell back to BooksRun online for the top buyback price or rent at the marketplace.

Description

Build your next game on a bigger scale with Pro HTML5 Games. This essential book teaches you to master advanced game programming in HTML5. You’ll learn techniques that you can transfer to any area of HTML5 game development to make your own professional HTML5 games.

Led by an expert game programmer, you’ll build two complete games in HTML5: a strategy puzzle game based on the Box2d physics engine and in the style of Angry Birds and a real-time strategy (RTS) game complete with units, buildings, path-finding, artificial intelligence, and multiplayer support.

This new and fully updated second edition now includes chapters on mobile game development and an essential game developer's toolkit. Understand how to develop complex, bolder games and become an HTML5 games pro using Pro HTML5 Games today.

What You'll Learn

  • Create realistic physics in your game by incorporating the Box2d physics engine
  • Design large worlds with lots of characters and let users interact with them
  • Use sprite sheets, panning, parallax scrolling, and sound effects to build a more polished game
  • Incorporate pathfinding and steering to help characters navigate through your world
  • Create challenging levels with intelligent enemies by using decision trees, state machines, and scripted events
  • Add multiplayer in your games using Node.js and the WebSocket API
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