9781430247166-1430247169-Foundation Game Design with HTML5 and JavaScript

Foundation Game Design with HTML5 and JavaScript

ISBN-13: 9781430247166
ISBN-10: 1430247169
Edition: 1st ed.
Author: van der Spuy, Rex
Publication date: 2012
Publisher: Apress
Format: Paperback 758 pages
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Book details

ISBN-13: 9781430247166
ISBN-10: 1430247169
Edition: 1st ed.
Author: van der Spuy, Rex
Publication date: 2012
Publisher: Apress
Format: Paperback 758 pages

Summary

Acknowledged authors van der Spuy, Rex wrote Foundation Game Design with HTML5 and JavaScript comprising 758 pages back in 2012. Textbook and eTextbook are published under ISBN 1430247169 and 9781430247166. Since then Foundation Game Design with HTML5 and JavaScript textbook was available to sell back to BooksRun online for the top buyback price or rent at the marketplace.

Description

Foundation Game Design with HTML5 and JavaScript teaches you everything you need to know about how to make video games. If you've never done any programming before and don't know where to start, this book will show you how to make games from start to finish. You'll learn all the latest programming technologies (HTML5, CSS, and JavaScript) to create your games. All written in a fun and friendly style with open-ended projects that encourage you to build your own original games. Foundation Game Design with HTML5 and JavaScript starts by showing you how you can use basic programing to create logic games, adventure games, and create interactive game graphics. Design a game character, learn to control it with the keyboard, mouse, or touch screen interface, and then learn how to use collision detection to build an interactive game world. You'll learn to make maze games, platform jumping games, and fast paced action games that cover all the popular genres of 2D gaming. Create intelligent enemies, use realistic physics, sound effects and music, and learn how to animate game characters. Whether you're creating games for the web or mobile devices, everything you need to get started on a career as a game designer is right here. Focused and friendly introduction to making games with HTML5. Essential programming and graphic design techniques for building games, with each chapter gently building on the skills of preceding chapters. Detailed case studies demonstrating techniques that can be used for making games in a wide variety of genres. What you'll learnGet a thorough grounding in HTML5 and good programming practices, with minimal prior programming experience required. Discover how to build logic, adventure, and 2D action games in a wide range of genres. Master collision detection, Enemy AI systems, player control, basic physics and easy trigonometry. Make use of modern JavaScript programming techniques to build robust game

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