Volo's Guide to Monsters

ISBN-13: 9780786966011

ISBN-10: 0786966017

Author: Wizards RPG Team

Publication date:
2016
Publisher:
Wizards of the Coast
Format:
Hardcover 224 pages
Category:
General
Rating:
Get cash immediately!
SELL
Buy or Rent
On Amazon
from $22.95
FREE shipping on ALL orders

Summary

Acknowledged author Wizards RPG Team wrote Volo's Guide to Monsters comprising 224 pages back in 2016. Textbook and etextbook are published under ISBN 0786966017 and 9780786966011. Since then Volo's Guide to Monsters textbook received total rating of 4 stars and was available to sell back to BooksRun online for the top buyback price of $9.31 or rent at the marketplace.


Description

Immerse yourself in monster lore in this supplement for the world’s greatest roleplaying game   This is NOT just another Monster Manual! Volo’s Guide to Monsters provides something exciting for players and Dungeon Masters everywhere. · A deep dive into the lore behind some of D&D’s most popular and iconic monsters · Dozens of monsters new to the fifth edition to include in your epic adventures · New playable races to allow you to build characters to fit nearly any type of story in your D&D game.   The esteemed loremaster Volothamp Geddarm is back and he’s written a fantastical dissertation, covering some of the most iconic monsters in the Forgotten Realms. Unfortunately, the Sage of Shadowdale himself, Elminster, doesn’t believe Volo gets some of the important details quite right. Don’t miss out as Volo and Elminster square off (academically speaking of course) to illuminate the uninitiated on creatures both common and obscure. Uncover the machinations of the mysterious Kraken Society, what is the origin of the bizarre froghemoth, or how to avoid participating in the ghastly reproductive cycle of the grotesque vargouille.  Dungeon Masters and players will get some much-needed guidance as you plan your next venture, traipsing about some dusty old ruin in search of treasure, lore, and let’s not forget ... dangerous creatures whose horns, claws, fangs, heads, or even hides might comfortably adorn the walls of your trophy room. If you survive.   Research has never been so dangerous!