9780262510370-0262510375-Turtle Geometry: The Computer as a Medium for Exploring Mathematics (Artificial Intelligence)

Turtle Geometry: The Computer as a Medium for Exploring Mathematics (Artificial Intelligence)

ISBN-13: 9780262510370
ISBN-10: 0262510375
Edition: Reprint
Author: Harold Abelson, Andrea Disessa
Publication date: 1986
Publisher: The MIT Press
Format: Paperback 497 pages
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Book details

ISBN-13: 9780262510370
ISBN-10: 0262510375
Edition: Reprint
Author: Harold Abelson, Andrea Disessa
Publication date: 1986
Publisher: The MIT Press
Format: Paperback 497 pages

Summary

Turtle Geometry: The Computer as a Medium for Exploring Mathematics (Artificial Intelligence) (ISBN-13: 9780262510370 and ISBN-10: 0262510375), written by authors Harold Abelson, Andrea Disessa, was published by The MIT Press in 1986. With an overall rating of 3.9 stars, it's a notable title among other Computer Science books. You can easily purchase or rent Turtle Geometry: The Computer as a Medium for Exploring Mathematics (Artificial Intelligence) (Paperback) from BooksRun, along with many other new and used Computer Science books and textbooks. And, if you're looking to sell your copy, our current buyback offer is $0.3.

Description

Turtle Geometry presents an innovative program of mathematical discovery that demonstrates how the effective use of personal computers can profoundly change the nature of a student's contact with mathematics. Using this book and a few simple computer programs, students can explore the properties of space by following an imaginary turtle across the screen. The concept of turtle geometry grew out of the Logo Group at MIT. Directed by Seymour Papert, author of Mindstorms, this group has done extensive work with preschool children, high school students and university undergraduates.

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