C++ How to Program: Late Objects Version (7th Edition) (How to Program (Deitel))

3.5
ISBN-13: 9780132165419
ISBN-10: 0132165414
Edition: 7
Author: Paul Deitel, Harvey Deitel
Publication date: 2010
Publisher: Pearson
Format: Paperback 960 pages
Category: Computers
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Book details

ISBN-13: 9780132165419
ISBN-10: 0132165414
Edition: 7
Author: Paul Deitel, Harvey Deitel
Publication date: 2010
Publisher: Pearson
Format: Paperback 960 pages
Category: Computers

Summary

Acknowledged authors Paul Deitel , Harvey Deitel wrote C++ How to Program: Late Objects Version (7th Edition) (How to Program (Deitel)) comprising 960 pages back in 2010. Textbook and eTextbook are published under ISBN 0132165414 and 9780132165419. Since then C++ How to Program: Late Objects Version (7th Edition) (How to Program (Deitel)) textbook received total rating of 3.5 stars and was available to sell back to BooksRun online for the top buyback price of $ 36.57 or rent at the marketplace.

Description

Late Objects Version: C++ How to Program, 7/e is ideal for Introduction to Programming (CS1) and other more intermediate courses covering programming in C++. Also appropriate as a supplement for upper-level courses where the instructor uses a book as a reference for the C++ language.

This best-selling comprehensive text is aimed at readers with little or no programming experience. It teaches programming by presenting the concepts in the context of full working programs and takes a late objects approach. The authors emphasize achieving program clarity through structured and object-oriented programming, software reuse and component-oriented software construction. The Seventh Edition encourages students to connect computers to the community, using the Internet to solve problems and make a difference in our world. All content has been carefully fine-tuned in response to a team of distinguished academic and industry reviewers.

The Late Objects Version delays coverage of class development until Chapter 9, presenting control statements, functions, arrays and pointers in a non-object-oriented, procedural programming context.

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